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Graphics card for opengl 3.3
Graphics card for opengl 3.3





graphics card for opengl 3.3

I think this means its running OpenGL 4.6?įrom my research though, the minimum requirement for OpenGL 3.3 is not new to Blender 3.4, this actually became a requirement a long time ago. OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.20 Reading the other threads, I made sure to update the hardware version to 12 and to turn on the discrete graphics card (AMD Radeon 6750M) instead of the.

graphics card for opengl 3.3

OpenGL ES profile version string: OpenGL ES 3.2 Mesa 21.2.2 OpenGL profile mask: compatibility profile OpenGL shading language version string: 4.60 OpenGL version string: 4.6 (Compatibility Profile) Mesa 21.2.2 OpenGL core profile profile mask: core profile OpenGL core profile context flags: (none) OpenGL core profile shading language version string: 4.60 OpenGL core profile version string: 4.6 (Core Profile) Mesa 21.2.2 OpenGL renderer string: Mesa Intel(R) UHD Graphics 620 (KBL GT2) (from computer 2) OpenGL vendor string: Intel SHOWKINGS NVIDIA GT 730 Graphics Card, Computer Low Profile GPU, 4GB 128Bit GDDR3 PCIe x16, HDMI/VGA/DVI, DirectX 11, PhysX, OpenGL 3.1, Desktop Gaming Video Card, Support 2K (with Bracket) 138. I have 3 computers I primarily run Blender on, 2 of which are giving me this error: **Error! Unsupported graphics card or driver.Ī graphics card and driver with support for OpenGL 3.3 or higher is required.īut if I run Blender 3.3 on those machines, it works perfectly.Ĭomputer 1 is Ubuntu 20.04 with an AMD GPU, it runs 3.4Ĭomputer 2 is Ubuntu 20.04 with intel graphics only, it shows the symptoms aboveĬomputer 3 is old hardware running Mint 20 with NVidia graphics, it shows the above.







Graphics card for opengl 3.3