

I think this means its running OpenGL 4.6?įrom my research though, the minimum requirement for OpenGL 3.3 is not new to Blender 3.4, this actually became a requirement a long time ago. OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.20 Reading the other threads, I made sure to update the hardware version to 12 and to turn on the discrete graphics card (AMD Radeon 6750M) instead of the.

OpenGL ES profile version string: OpenGL ES 3.2 Mesa 21.2.2 OpenGL profile mask: compatibility profile OpenGL shading language version string: 4.60 OpenGL version string: 4.6 (Compatibility Profile) Mesa 21.2.2 OpenGL core profile profile mask: core profile OpenGL core profile context flags: (none) OpenGL core profile shading language version string: 4.60 OpenGL core profile version string: 4.6 (Core Profile) Mesa 21.2.2 OpenGL renderer string: Mesa Intel(R) UHD Graphics 620 (KBL GT2) (from computer 2) OpenGL vendor string: Intel SHOWKINGS NVIDIA GT 730 Graphics Card, Computer Low Profile GPU, 4GB 128Bit GDDR3 PCIe x16, HDMI/VGA/DVI, DirectX 11, PhysX, OpenGL 3.1, Desktop Gaming Video Card, Support 2K (with Bracket) 138. I have 3 computers I primarily run Blender on, 2 of which are giving me this error: **Error! Unsupported graphics card or driver.Ī graphics card and driver with support for OpenGL 3.3 or higher is required.īut if I run Blender 3.3 on those machines, it works perfectly.Ĭomputer 1 is Ubuntu 20.04 with an AMD GPU, it runs 3.4Ĭomputer 2 is Ubuntu 20.04 with intel graphics only, it shows the symptoms aboveĬomputer 3 is old hardware running Mint 20 with NVidia graphics, it shows the above.
